Note that you can transfer more than one material at a time.
Write down or remember the name of the material you want to transfer.
vrscene file and importing it to another 3D platform.īelow are the steps on how to transfer a V-Ray material from 3ds Max to Maya. The scene shaders can be transferred across applications by exporting a. To learn how to load, apply, and render VRScans on the different host platforms, visit the corresponding pages:ģDsMax / SketchUp / Maya / Rhino / Revit / Modo To download VRscans materials, open the VRscans Library.Īdvantages: The final rendering result of the VRScan material is the same across all supported host platforms.ĭisadvantages: The VRScans Library pr ovides more than 1000 materials however, there is still a small chance to not find the materials you are looking for.įor more information regarding VRScans, see VRscans Documentation and VRscans Key Features page. Since they are delivered as a separate file format, these shaders produce identical results in all supported platforms without any additional tweaking. VRscans are physically accurate scanned materials developed by Chaos Group, which can be rendered in any V-Ray integration.
How can artists that work on different host platforms work on the same project?.
How to transfer scenes from one host platform to another?.
How to transfer materials from one host platform to another?.